Post by Tony on Oct 19, 2014 13:05:45 GMT -5
It's time again for FOODMACHINE, the annual charity event where you trade cans to CHEAT at WarmaHordes!
The format itself is one 50 point list, and you can donate canned goods of at least 8oz to use "cheats" from the list below. Registration begins at 10AM, and the tournament begins at 11AM SHARP! In addition to the cans you donate, there is an entry fee of $5. Top 3 will earn exclusive CANS O' WHOOP-ASS trophies! There will be a store credit prize for one player chosen at random from the players with fully-painted armies.
Foodmachine 2014 Event and Cheats
Buy in donation: Minimum 10 cans
“Breaking the Rules”
During the event, a player may donate cans or the equivalent to gain cheat benefits or give the other player
bones. How often and what the cheats do can be found in this list. They have been re-arranged and the pregames
single use cheats are presented first as they can only be purchased once and only before the
Foodmachine tournament starts.
Beverages
You may donate 15 cans to: (you may only apply one of these "Beverages" to any single unit, Warbeast or
Warjack respectively though you can donate for each of these boons ONCE and then applying them to separate
choices.) These choices stay in effect for the whole tournament!
Units Beverages
1. WATER - Give a single unit Tough.
2. COFFEE - Give a single unit Advance Move - may not apply to a unit with Advance Deploy.
3. TEA - Give a single unit Eyeless Sight.
Warbeast Beverages
1. SMALL BEER - Raise the threshold of a single Warbeast by 2 to a max of 12
2. IMPERIAL ALE - Raise a single stat on a Warbeast by 1, any single stat line stat SPD, STR, MAT, RAT,
DEF, ARM or CMD. Can be donated for multiple times, each time placing the stat bump on a different
unmodified Warbeast.
3. HONEY MEAD - Give a single Warbeast Reach
Warjack Beverages
1. BRANDY SHOT - Raise the Focus stat of a single Warjack by 1
2. WÓDKA SHOT - Raise a single stat on a Warjack by 1, any single stat line stat SPD, STR, MAT, RAT,
DEF, ARM or CMD
3. MOON SHINE - Give a single Warjack Reach
Appetizers
You may donate 25 cans to: (you may select each of these "Appetizers" ONCE, each time donating the required
cans). You are still required to pay the points cost for any unit or model selected below. These choices are in effect
for the whole tournament!
1. STEAM PICKLE - Take one out-of-faction non-character solo for your army. This solo count as Friendly
Faction
2. CARROT STICKS - Take one out-of-faction non-character unit for your army. This unit counts as Friendly
Faction
Salads
You may donate 50 cans to: (you may select each of these "Salads" ONCE, each time donating the required
cans). You are still required to pay the points cost for any unit or model selected below. These choices are in effect
for the whole Tournament!
1. SIDE - Take one out-of-faction character solo for your army. This solo count as Friendly Faction
2. ANTI-PASTO - Take one out-of-faction character unit for your army. This unit counts as Friendly Faction
3. SMOKED SALMON - Take one out-of-faction non-character (non-Colossal or Gargantuan) Warjack or
Warbeast for your Warcaster or Warlock (respectively). This Warjack or Warbeast counts as a friendly
Faction model.
Vegetables
You may donate 75 cans to: (you may select each of these "Vegetables" ONCE, each time donating the required
cans). You are still required to pay the points cost for any unit or model selected below. These choices are in effect
for the whole Tournament!
1. CREAM CORN -Take one out-of-faction Character Warjack or Warbeast for your Warcaster or Warlock
(respectively). This Warjack or Warbeast counts as a Friendly Faction model.
2. GREEN BEANS - Take one out-of-faction battle engine for your army. This model counts as a Friendly
Faction model.
Meats
You may donate 100 cans to: (you may select each of these "Meats" ONCE, each time donating the required
cans). You are still required to pay the points cost for any unit or model selected below. These choices are in effect
for the whole tournament!
1. PULLED PORK - Take one out-of-faction Colossal or Gargantuan for your Warcaster or Warlock
(respectively). This Colossal or Gargantuan counts as a friendly Faction model.
2. SMOKED BRISKET -Take an out-of-faction Warcaster or Warlock for your army respectively. A Hordes
force can select a Warlock and a Warmachine force can select a Warcaster. This model counts as a
Friendly Faction Warcaster or Warlock respectively.
Bread and Butter (These cheats can be used during the game, some are once per game or game turn,
this is typically noted and others are multiple times during a turn.)
1. FIRST AT THE TABLE: Add +1 to your initiative die roll PER can donated. Secretly decide a number of
cans to donate and after your opponent decides how many cans to donate, reveal the total bonus amount
and then roll for initiative.
2. JAM JAR: Re-roll a single die. Each subsequent time you break this rule during your turn, whether for it’s
for the same die or a different die, the cost to break this rule doubles. For example the 1st re-roll=1 can,
2ndre-roll=2 cans, 3rd re-roll=4 cans, 4th re-roll=8 cans. This donation resets back to 1 can at the start of
your next turn. You cannot re-roll the initiative roll.
3. BUTTER FINGERS: Force your opponent to re-roll 1 of their dice. Each subsequent time you break this
rule, whether for it’s for the same die or a different die, the cost to break this rule doubles. This donation
resets back to 1 can at the start of your opponent’s next turn. You cannot force a re-roll your opponent’s
Initiative roll.
4. SLICED BREAD: Shift damage to a higher or lower damage track column or branch on any Warbeast or
Warjack or you can shift grids on a Colossal/Gargantuan once per damage roll. Remember you can use
this on your own models! So if damage was going to be applied at row or spiral 6 you could donate to
move it to 1 or 5 then start marking damage from there. Active player has first choice to move damage
track.
5. SUGAR RUSH: Increase your casters control area for one turn by 1" = 2 cans, 2" = 5 cans, 3" = 10 cans.
Each range increment can be purchased one time per game and only during separate turns, including
your opponents turn, but it can only be used between opponent activations when used on the opposing
players turn. So on one turn you could increase your control area by 1" and on another you could
increase it by 3" and later increase it by 2".
6. HUNGRY: At the start of your game, give 1 non-character jack/beast (non Colossal/Gargantuan)
HUNGRY. HUNGRY adds +1 MAT, RAT, DEF, and ARM to the stat line for the duration of the game.
HUNGRY can only be used once per game. 10 can donation
7. WELL FED: At the start of your game give 1 non-character unit WELL FED. WELL FED adds +1 MAT,
RAT, DEF and ARM to their stat line for the duration of the game. WELL FED can only be used once per
game. 10 can donation
8. STARVATION: At the start of your game, force an opponent’s advance deploy model/unit to lose the
advance deploy ability. Decide this after seeing your opponent’s list but before you roll for the initiative
roll. Can only be used once per game. 10 can donation
During your game, you may donate 3 cans to:
1. SATED: Trigger 'Shake Effects' on a Warcaster/Warlock or Warjack/Warbeast instead using of using
Focus/Fury. Can only be used once per turn on one Warcaster/Warlock or Warbeast/Warjack.
2. FREE LUNCH: Give your Warcaster/Warlock an extra focus/fury point during the control phase. This
may be in excess of their focus/fury stat, but does not change the stat itself. Your Warcaster/Warlock
receives this focus even if other effects do not normally allow him focus/fury points. Can only be used
once per turn.
3. DINNERTIME!: Generate 1 free non-charge power attack. Each subsequent time you break this rule per
turn, the donation cost to break this rule doubles. This donation resets back to 3 cans at the start of your
next turn.
4. EMACIATED: Colossals/Gargantuans/Huge based models can be moved or placed out of NORMAL
activation. This includes during model setup. This also includes during your opponents turn and the
opposing Colossal. Donate per model.
5. SPILT MILK: Place a 3" cloud effect in your Warcasters/Warlocks control area. It blocks all LOS including
Eyeless sight to both Friend and Foe. May be used during your opponents turn, but it can only be used
between opponent activations when used on the opposing players turn.
You may donate 5 cans to:
1. PICKLES: Give a model concealment.
2. HORN OF PLENTY: Unit gains FEARLESS for one round
3. TENDER VITTLES: Force an enemy non-Warcaster/Warlock unit to loose TOUGH for one round.
4. MEAT and POTATOES: Target friendly unit/model gains an extra die for attacks and damage discarding
the lowest. Each subsequent time you break this rule per turn, the donation cost to break this rule doubles.
so the next unit or model that gains this benefit costs 10 cans. This donation resets back to 5 cans at the
start of your next turn.
5. PASS THE BUTTER: Cast a spell that is on the opposing Warcaster's or Warlock's spell list CARD. You
must still pay the focus or fury for the spell, respective to what magic source your caster is. You may
upkeep spells that are upkeeps, but once you do not upkeep the spell, you must donate to be able to cast it
again. May be used once per turn.
6. RELIEF RATIONS: When you destroy a Warbeast or Warjack, you may heal or repair 1d6 damage to any
Warbeast, Warjack, Warcaster or Warlock within 6" of the destroyed target. ONCE per round. Thanks Mike
Snorlax Ramirez.
You may donate 10 cans to:
1. JUST DESSERTS: Target an enemy unit or model other than a Warcaster or Warlock. Any attacks made
by the targeted unit or model also affect the attacking model(s). May be used once per game.
2. PIE IN THE FACE: Target a Friendly unit or model other than a Warcaster or Warlock. Any attacks made
against them use POW 6 for ranged attacks and POW 1 for melee attacks. May be used once per round.
3. DESPERATE: A model/unit may run and then perform their action for one turn. At the end of their
activation treat them as fleeing (even fearless models). The following turn they are knocked down even if
they normally couldn't be knocked down. This applies even to your caster.
4. FRIENDS IN NEED: Designate one Mercenary or Minion models/unit as a friendly Faction model/unit for
one game round.
5. ASSORTED CHOCOLATES: (Just for Spell Draft format): Each player randomly draws ONE(1) spell
from their opponents current spell list, thus trading one spell. This is permanent for the tournament. This
can be used at the start of the 2nd players 2nd turn Activation phase. Usable once per game. Thanks
Hurricane Ditka
The format itself is one 50 point list, and you can donate canned goods of at least 8oz to use "cheats" from the list below. Registration begins at 10AM, and the tournament begins at 11AM SHARP! In addition to the cans you donate, there is an entry fee of $5. Top 3 will earn exclusive CANS O' WHOOP-ASS trophies! There will be a store credit prize for one player chosen at random from the players with fully-painted armies.
Foodmachine 2014 Event and Cheats
Buy in donation: Minimum 10 cans
“Breaking the Rules”
During the event, a player may donate cans or the equivalent to gain cheat benefits or give the other player
bones. How often and what the cheats do can be found in this list. They have been re-arranged and the pregames
single use cheats are presented first as they can only be purchased once and only before the
Foodmachine tournament starts.
Beverages
You may donate 15 cans to: (you may only apply one of these "Beverages" to any single unit, Warbeast or
Warjack respectively though you can donate for each of these boons ONCE and then applying them to separate
choices.) These choices stay in effect for the whole tournament!
Units Beverages
1. WATER - Give a single unit Tough.
2. COFFEE - Give a single unit Advance Move - may not apply to a unit with Advance Deploy.
3. TEA - Give a single unit Eyeless Sight.
Warbeast Beverages
1. SMALL BEER - Raise the threshold of a single Warbeast by 2 to a max of 12
2. IMPERIAL ALE - Raise a single stat on a Warbeast by 1, any single stat line stat SPD, STR, MAT, RAT,
DEF, ARM or CMD. Can be donated for multiple times, each time placing the stat bump on a different
unmodified Warbeast.
3. HONEY MEAD - Give a single Warbeast Reach
Warjack Beverages
1. BRANDY SHOT - Raise the Focus stat of a single Warjack by 1
2. WÓDKA SHOT - Raise a single stat on a Warjack by 1, any single stat line stat SPD, STR, MAT, RAT,
DEF, ARM or CMD
3. MOON SHINE - Give a single Warjack Reach
Appetizers
You may donate 25 cans to: (you may select each of these "Appetizers" ONCE, each time donating the required
cans). You are still required to pay the points cost for any unit or model selected below. These choices are in effect
for the whole tournament!
1. STEAM PICKLE - Take one out-of-faction non-character solo for your army. This solo count as Friendly
Faction
2. CARROT STICKS - Take one out-of-faction non-character unit for your army. This unit counts as Friendly
Faction
Salads
You may donate 50 cans to: (you may select each of these "Salads" ONCE, each time donating the required
cans). You are still required to pay the points cost for any unit or model selected below. These choices are in effect
for the whole Tournament!
1. SIDE - Take one out-of-faction character solo for your army. This solo count as Friendly Faction
2. ANTI-PASTO - Take one out-of-faction character unit for your army. This unit counts as Friendly Faction
3. SMOKED SALMON - Take one out-of-faction non-character (non-Colossal or Gargantuan) Warjack or
Warbeast for your Warcaster or Warlock (respectively). This Warjack or Warbeast counts as a friendly
Faction model.
Vegetables
You may donate 75 cans to: (you may select each of these "Vegetables" ONCE, each time donating the required
cans). You are still required to pay the points cost for any unit or model selected below. These choices are in effect
for the whole Tournament!
1. CREAM CORN -Take one out-of-faction Character Warjack or Warbeast for your Warcaster or Warlock
(respectively). This Warjack or Warbeast counts as a Friendly Faction model.
2. GREEN BEANS - Take one out-of-faction battle engine for your army. This model counts as a Friendly
Faction model.
Meats
You may donate 100 cans to: (you may select each of these "Meats" ONCE, each time donating the required
cans). You are still required to pay the points cost for any unit or model selected below. These choices are in effect
for the whole tournament!
1. PULLED PORK - Take one out-of-faction Colossal or Gargantuan for your Warcaster or Warlock
(respectively). This Colossal or Gargantuan counts as a friendly Faction model.
2. SMOKED BRISKET -Take an out-of-faction Warcaster or Warlock for your army respectively. A Hordes
force can select a Warlock and a Warmachine force can select a Warcaster. This model counts as a
Friendly Faction Warcaster or Warlock respectively.
Bread and Butter (These cheats can be used during the game, some are once per game or game turn,
this is typically noted and others are multiple times during a turn.)
1. FIRST AT THE TABLE: Add +1 to your initiative die roll PER can donated. Secretly decide a number of
cans to donate and after your opponent decides how many cans to donate, reveal the total bonus amount
and then roll for initiative.
2. JAM JAR: Re-roll a single die. Each subsequent time you break this rule during your turn, whether for it’s
for the same die or a different die, the cost to break this rule doubles. For example the 1st re-roll=1 can,
2ndre-roll=2 cans, 3rd re-roll=4 cans, 4th re-roll=8 cans. This donation resets back to 1 can at the start of
your next turn. You cannot re-roll the initiative roll.
3. BUTTER FINGERS: Force your opponent to re-roll 1 of their dice. Each subsequent time you break this
rule, whether for it’s for the same die or a different die, the cost to break this rule doubles. This donation
resets back to 1 can at the start of your opponent’s next turn. You cannot force a re-roll your opponent’s
Initiative roll.
4. SLICED BREAD: Shift damage to a higher or lower damage track column or branch on any Warbeast or
Warjack or you can shift grids on a Colossal/Gargantuan once per damage roll. Remember you can use
this on your own models! So if damage was going to be applied at row or spiral 6 you could donate to
move it to 1 or 5 then start marking damage from there. Active player has first choice to move damage
track.
5. SUGAR RUSH: Increase your casters control area for one turn by 1" = 2 cans, 2" = 5 cans, 3" = 10 cans.
Each range increment can be purchased one time per game and only during separate turns, including
your opponents turn, but it can only be used between opponent activations when used on the opposing
players turn. So on one turn you could increase your control area by 1" and on another you could
increase it by 3" and later increase it by 2".
6. HUNGRY: At the start of your game, give 1 non-character jack/beast (non Colossal/Gargantuan)
HUNGRY. HUNGRY adds +1 MAT, RAT, DEF, and ARM to the stat line for the duration of the game.
HUNGRY can only be used once per game. 10 can donation
7. WELL FED: At the start of your game give 1 non-character unit WELL FED. WELL FED adds +1 MAT,
RAT, DEF and ARM to their stat line for the duration of the game. WELL FED can only be used once per
game. 10 can donation
8. STARVATION: At the start of your game, force an opponent’s advance deploy model/unit to lose the
advance deploy ability. Decide this after seeing your opponent’s list but before you roll for the initiative
roll. Can only be used once per game. 10 can donation
During your game, you may donate 3 cans to:
1. SATED: Trigger 'Shake Effects' on a Warcaster/Warlock or Warjack/Warbeast instead using of using
Focus/Fury. Can only be used once per turn on one Warcaster/Warlock or Warbeast/Warjack.
2. FREE LUNCH: Give your Warcaster/Warlock an extra focus/fury point during the control phase. This
may be in excess of their focus/fury stat, but does not change the stat itself. Your Warcaster/Warlock
receives this focus even if other effects do not normally allow him focus/fury points. Can only be used
once per turn.
3. DINNERTIME!: Generate 1 free non-charge power attack. Each subsequent time you break this rule per
turn, the donation cost to break this rule doubles. This donation resets back to 3 cans at the start of your
next turn.
4. EMACIATED: Colossals/Gargantuans/Huge based models can be moved or placed out of NORMAL
activation. This includes during model setup. This also includes during your opponents turn and the
opposing Colossal. Donate per model.
5. SPILT MILK: Place a 3" cloud effect in your Warcasters/Warlocks control area. It blocks all LOS including
Eyeless sight to both Friend and Foe. May be used during your opponents turn, but it can only be used
between opponent activations when used on the opposing players turn.
You may donate 5 cans to:
1. PICKLES: Give a model concealment.
2. HORN OF PLENTY: Unit gains FEARLESS for one round
3. TENDER VITTLES: Force an enemy non-Warcaster/Warlock unit to loose TOUGH for one round.
4. MEAT and POTATOES: Target friendly unit/model gains an extra die for attacks and damage discarding
the lowest. Each subsequent time you break this rule per turn, the donation cost to break this rule doubles.
so the next unit or model that gains this benefit costs 10 cans. This donation resets back to 5 cans at the
start of your next turn.
5. PASS THE BUTTER: Cast a spell that is on the opposing Warcaster's or Warlock's spell list CARD. You
must still pay the focus or fury for the spell, respective to what magic source your caster is. You may
upkeep spells that are upkeeps, but once you do not upkeep the spell, you must donate to be able to cast it
again. May be used once per turn.
6. RELIEF RATIONS: When you destroy a Warbeast or Warjack, you may heal or repair 1d6 damage to any
Warbeast, Warjack, Warcaster or Warlock within 6" of the destroyed target. ONCE per round. Thanks Mike
Snorlax Ramirez.
You may donate 10 cans to:
1. JUST DESSERTS: Target an enemy unit or model other than a Warcaster or Warlock. Any attacks made
by the targeted unit or model also affect the attacking model(s). May be used once per game.
2. PIE IN THE FACE: Target a Friendly unit or model other than a Warcaster or Warlock. Any attacks made
against them use POW 6 for ranged attacks and POW 1 for melee attacks. May be used once per round.
3. DESPERATE: A model/unit may run and then perform their action for one turn. At the end of their
activation treat them as fleeing (even fearless models). The following turn they are knocked down even if
they normally couldn't be knocked down. This applies even to your caster.
4. FRIENDS IN NEED: Designate one Mercenary or Minion models/unit as a friendly Faction model/unit for
one game round.
5. ASSORTED CHOCOLATES: (Just for Spell Draft format): Each player randomly draws ONE(1) spell
from their opponents current spell list, thus trading one spell. This is permanent for the tournament. This
can be used at the start of the 2nd players 2nd turn Activation phase. Usable once per game. Thanks
Hurricane Ditka